Innovation Fest for the Next-Gen

Codeavour 6.0 International Launching in

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The Biggest Coding, AI and Robotics

Competition for Students

Codeavour is the biggest International Fest where participants make innovative projects with hands-on learning using PictoBlox to make the world a better place.

Through training sessions and workshops, students can explore the exciting world of AI, AR-VR, Machine Learning, Coding, and Robotics. Codeavour 6.0 International inspires participants to engage in interactive activities through learn-by-doing and doubt-solving sessions. Thereby promoting the development of critical thinking, creativity, collaboration, and communication, the four Cs of the 21st-Century Skills!

The Ultimate Battle of Creativity and Innovation

This edition is all set to drive global change with a focus on sustainability and climate action, uniting young minds from around the world to showcase their AI and coding skills in the International AI and coding competition.

The AII New Tracks in Codeavour 6.0 International

The exciting tracks and themes of the biggest AI, Coding, and Robotics Competition for Students are designed to spark innovation, empowering participants to tackle real-world challenges with the latest technologies.

Track 1

Innovation and Entrepreneurship

This track focuses on transforming young innovators into tomorrow’s entrepreneurs, emphasizing the UN’s Sustainable Development Goals for students aged 7-18.

Track 2

Climate Action Challenge

AI Robo City Challenge is a dynamic, hands-on robotics competition for the students aged 7-18 where they solve real-world problems aligned with UN SDGs.

Win the Prizes that Inspire

A total of 100+ prizes and mentorship worth $25,000 will be given to the winners.

Gadgets

Cash and Coupons

Trophies and Medals

Mentorship Sessions

Special Prizes

Girls in STEM Award, Sustainable Project Award, Out-of-the-Box Idea Award, and Champion Changemaker Award (for teachers and students)

Elevate Your AI, Coding, and Robotics Skills with Codeavour 6.0

Where bold ideas meet breakthrough innovations, Codeavour transforms visions into real-world achievements, empowering young innovators to shape the future.

Represent your Country on the International Platform

Access to Coding, AI, and Robotics
Learning Resources

Earn Certificates, Win Prizes and Mentorship worth $25,000

Learn from the Industry Experts

Career Portfolio Enhancement

Become Codeavour Ambassador

Create Your Innovative Projects and Program Your Robot using PictoBlox

Revolutionary Block–based and Python programming platform for kids and teens to learn coding. Build AI projects with ML, design 3D models in 3D and XR Studio, create interesting projects based on IoT, and much more!

AI and Coding for Every Age Group

Junior Blocks

Block Coding

Python Editor

Python Notebook

Machine Learning

3D & XR Studio

How to Participate?

1 Register

Registration opened on
10th September 2024

2 Learn

Develop skills with interactive sessions and boot camps

3 Compete

Participate in Regionals & Nationals from Nov’ 2024 to April 2025

4 Win

Win from 100+ prizes and mentorship worth $25,000

Regionals

Participate in your nearest
regionals starting from
November 2024

Nationals

Submit your ideas and get
ready to show your skills
at the national level

Internationals

Represent your country at
an international platform
in May 2025

For participating in Codeavour 6.0 International, the registration is divided into two stages:

  1. Pay $25 fee for entry into the regionals and nationals.
  2. Upon winning the nationals you’ll advance to the International Showdown, a $80 event fee applies for the finale.
    Scholarships are available for underrepresented students. For more details, contact [email protected], fill the form or reach out to an authorized partner.

Spreading Innovation Globally: Codeavour’s Worldwide Impact

Codeavour International has left an indelible mark on the world stage with incredible innovation submitted by kids across the Globe to make the world, a better place to live!

A Vision to Empower the Next-Gen

300,000+

Students

3000+

Schools

10,000+

Innovations

70+

Countries

Codeavour 6.0 International Supporters

Hosted By

Codeavour 6.0 Country Partners

Country Partner, Egypt

Country Partner, Indonesia

Country Partner, Iraq

Country Partner, Algeria

Country Partner, Nepal

SciTech, Syria

Unique World Robotics, UAE

Country Partner, Ghana

BSEC, Nigeria

MITS, Caribbean Region

Country Partner, Sudan

Country Partner, Jordan

Success and Impact Stories

Glimpses of Codeavour 5.0 International

Words of Inspiration and Success

Join Our Community

Join our Codeavour WhatsApp and Telegram group to get regular updates on the competition!

Collaborate with Us

A problem was detected in the following Form. Submitting it could result in errors. Please contact the site administrator.

FAQ's for Codeavour

Codeavour is an international AI, coding, and Robotics competition for students hosted annually to encourage them to bring out their inner coders and make innovative projects.

The global AI, Coding, and Robotics competition fosters innovation and entrepreneurial skills among students aged 7 to 18 years to raise awareness about UN Sustainable Development Goals.

This international competition for kids aims to encourage kids to develop an interest in STEM, especially programming, critical thinking, creativity, collaboration, and communication—the four Cs of 21st-century skills—while also bringing solutions to real-world problems.

The Age groups for participating in Codeavour 6th Edition 2024-25 are:

  • Elementary: 7 – 10 years old
  • Junior: 11 – 14 years old 
  • Senior: 15 – 18 years old

The team size would be 1-3 students per team + one mentor.

Yes, you can participate in a team, the team size would be 1 -3 students per team + one mentor.

The only prerequisites to enter this AI, coding, and robotics competition for students are a PC (Windows, macOS, or Linux), an Android smartphone or tab, good internet connectivity, and a desire to learn. 🙂

This year Codeavour 6th Edition brings many new things to the competition:

  1. New competition Tracks: 
    1. Track 1: Innovation and Entrepreneurship
    2. Track 2: Climate Action Challenge
  2. Prizes and Mentorship worth $25,000
  3. Learn the Latest Technologies like AI-ML, 3D, and XR
  4. Regional, National, and International Level Events 

If you are already familiar with all the basic AI concepts, coding, and robotics, you can confidently make projects in PictoBlox, then you can skip this stage and directly start working on your project. You can always learn something new even if you already know. No harm in trying it out, right? 🙂

You can also earn certificates by completing online courses available at the learning stage.

Yes, for Codeavour 6th Edition 2024-25, it is mandatory to use Pictoblox as your coding platform.

Yes, for Track 2: Climate Action Challenge, it is mandatory to build a robot using Quarky and program it with PictoBlox.

If you face any technical difficulties regarding PictoBlox or the website, please write to us at [email protected] with the following subject line:

[Your name] | Codeavour Technical Query

If you have any other Codeavour-related queries, please write to us at [email protected] with the following subject line:

[Your name] | Other Codeavour query

Follow these steps to register to participate in Codeavour 6.0 International:

  1. Go to https://codeavour.org/register/
  2. Start filling out the form by providing the team details.
  3. Select your country, age group, and size of the team.
  4. Select the Track you want to participate in.
  5. Fill in your Team Leader’s Details
  6. If you’re participating with a mentor, fill in your mentor details.
  7. If you don’t have a mentor, you can fill in your guardian’s details.
  8. Provide details about your partner.
  9. Make the payment, and Voila you can access your dashboard now.

For participating in Codeavour 6.0 International, the registration is divided into two stages:

1. Pay the $25 fee for entry into the regionals and nationals.
2. Upon winning the nationals, you’ll advance to the International Showdown, a $80 event fee applies for the finale.
Scholarships are available for underrepresented students. For more details, contact [email protected], fill the form or reach out to an authorized partner.

Participants from any country are welcome to join Codeavour 6.0 in TRACK 1 (Innovation and Entrepreneurship) online as well as in the physical competition. However, to participate in TRACK 2 (Climate Action Challenge), the participants need to attend the physical (offline) competition. They are required to choose their country from the official Codeavour 6.0 International country list.

If you don’t have a mentor, you have to fill out your parent/guardian details in the mentor form, and your parent/guardian will be considered as your team mentor.

You can register as an individual or as a team of two to three.

Yes, the maximum size of a team is 3 individuals along with one coach.

If you encounter any issues during the registration process, email us at [email protected]

After the registration process is complete, you cannot make any changes to the information. Make sure you fill everything correctly while submitting the form.

Once you complete the registration and make the payment, you can access your dashboard and learning resources. 

All the learning resources will be available on your dashboard and you can start preparing for the competition.

Participation in both tracks is open for the students. However, we don’t recommend students to participate in both tracks simultaneously as the competition will be taking place on a similar date and time for both tracks. 

Managing Juries simultaneously would be difficult for the participating students. It is recommended to avoid participating in both tracks, though if you want to participate in both tracks, the registration has to be done separately for both of them.

The registration deadline will be announced soon.

You’ll receive a confirmation email stating your successful registration and confirmation about participation.

You can submit only one project under one registration. 

You can participate in Track 1: Innovation and Entrepreneurship in physical (offline) competition and online mode. To participate in Track 2: Climate Action Challenge, you need to be present in a physical (Offline) competition happening in 15+ countries.

You can register for the Codeavour 6th Edition 2024-25 from the website itself: https://codeavour.org/register/ 

For participating in Codeavour 6.0 International, the registration is divided into two stages:

1. Pay the $25 fee for entry into the regionals and nationals.
2. Upon winning the nationals, you’ll advance to the International Showdown, a $80 event fee applies for the finale.
Scholarships are available for underrepresented students. For more details, contact [email protected], fill the form or reach out to an authorized partner.

*For some countries the registration fees comes with mandatory training charges, view list of countries HERE.

Yes, you can form a team.

Please note in the case of a team of two, both members should belong to the same age group or if the age group is different then the age group should be selected as per the age of the elder one.

Yes, the participation fee is the same for both individuals and teams.

You can participate in one track only with a single registration, for participating in both tracks, you need to register for both of them separately.

The project should be based on any one of the following themes.

  1. Clean Energy and Sustainable Cities
  2. Climate Action and Responsible Consumption
  3. Life Below Water and Life on Land
  4. Good Health and Wellbeing
  5. Industry, Innovation and Infrastructure

The project should be programmed using PictoBlox only.

In the case of hardware-based projects, only the hardware that is compatible with PictoBlox is allowed i.e. Quarky, Evive, micro: bit, Arduino, ESP32, Boffin, T-Watch, TECbits LEGO, etc.

PictoBlox-based projects where no hardware is used are also allowed to participate, compete, and win.

After completing your registration and payment successfully, you can access the submission section from your dashboard on https://codeavour.org/ to submit your projects.

One registration qualifies for one project submission only, for submitting more than one project, the team or an individual has to register again.

The two different tracks have different evaluating criteria and score sheets. The rules for evaluating the project will be disclosed soon.

You can choose among the hardware that is compatible with PictoBlox like Quarky, Evive, Micro: Bit, Arduino, ESP32, Twatch, Boffin, Makey Makey, and Lego

Yes, there will be AI, Coding, and Robotics Training as well as doubt-solving sessions which will help you learn the fundamentals of AI, Coding, and Robotics, using PictoBlox, and making your project without any difficulty.

A total of 100+ prizes and mentorship worth $25,000 will be given to the winners. The prizes for Codeavour 6th Edition are broadly divided into four categories which are:

  • Gadgets
  • Fellowships and Mentorships
  • Cash and Coupons
  • Trophies and Certificates

Participants must complete the designated form to submit the required details for the prize money transfer. Each team is responsible for providing a single set of information and is expected to manage the distribution of the prize amount among its members independently. If the necessary details are not submitted, the team leader’s information will be used by default for processing the prize disbursement.

Yes, there’s transaction fees for international winners

a. To ensure the timely and efficient disbursement of prizes to international winners, it is noted that certain transaction fees may apply.

b. For transactions conducted via PayPal, a standard service fee of 4.5% of the total prize amount, along with any applicable taxes (such as Value Added Tax (VAT)) required by the recipient’s jurisdiction, will be deducted from the prize.

c. For SWIFT bank transfers, a standard transaction fee ranging from $25 to $50 will apply, and this fee will be borne by the recipient.

d. These fees are acknowledged as industry-standard practices.

You can submit only one project under one registration. 

You can participate in Track 1: Innovation and Entrepreneurship in physical (offline) competition and online mode. To participate in Track 2: AI Robo City Challenge, you need to be present in a physical (Offline) competition happening in 15+ countries.

The countries in which Track 2 will be happening are:

  1. Egypt
  2. Jordan
  3. Iraq
  4. India
  5. Algeria
  6. Indonesia
  7. Ghana
  8. Nepal
  9. Sudan
  10. UAE
  11. Nigeria
  12. Syria
  13. South Africa
  14. South Korea
  15. Bahrain
  16. Malaysia
  17. Caribbean Region

Note: The addition of more countries will be dependent on the partnership established in those countries.

You can sponsor our vision to bring positive change among the next-gen by Filing the Collaboration Form  or writing to us at [email protected] to discuss it further.

Codeavour 6.0 International | Regarding Becoming a Sponsor

You can associate with us to motivate students to take part in this international coding competition as one of the following types of ambassadors:

If you would like to become an ambassador, visit HERE to fill out the form. You can also write to us at [email protected] with the following subject line:

Codeavour 6.0 International | Regarding becoming Ambassador

Teacher ambassadors should have relevant teaching experience in coding or related subjects and are expected to actively engage students in coding activities and encourage their participation in the competition.

Strong communication and presentation skills, both written and verbal, are important for promoting the competition, explaining technical concepts, and encouraging student participation.

As a student ambassador for a Codeavour competition, you are expected to have a solid understanding of coding concepts and be proficient in programming languages. 

Demonstrating your coding skills through previous projects, competition participation, or relevant certifications can strengthen your application.

You should also have communication and presentation skills, leadership abilities, networking abilities through your social media channels, and importantly vision to impact the other students.

If you are a school or any other educational institution, you can collaborate with us as an academic partner for Codeavour 6th Edition 2024-25. 

You can click here to Fill out the Form or write to us at [email protected] to discuss it further with the following subject line: 

Codeavour 6.0 International | Regarding Becoming an Academic Partner

Academic Partners are expected to have a strong commitment to coding education and promoting technical skills among their students. Schools should have the necessary infrastructure to support coding education and participation in the competition and are expected to actively engage their students in competition activities and encourage participation in the competition.

Demonstrating initiatives or policies that promote equal opportunities for students from all backgrounds to participate in coding activities can be advantageous. 

We expect good administrative support for coordinating logistics, managing registrations, and providing overall assistance to students participating in the competition.

If you are a business that provides training or services to students in the STEM, STEAM, Coding, Robotics, or AI education sector, you can collaborate with us as a training partner.

You can click here to Fill out the Form or write to us at [email protected] to discuss it further with the following subject line: 

Codeavour 6.0 International | Regarding Becoming a Training Partner

Having a successful track record of providing coding training or related educational programs can strengthen your application. Highlight any previous training initiatives, coding boot camps, or workshops you have conducted and the positive outcomes achieved. 

Training partners should be committed to providing ongoing support to participants throughout the competition. This may include offering additional practice sessions, answering coding-related queries, providing mentoring or guidance, and assisting participants in preparing for the competition. 

Partners should be able to collaborate effectively with the competition organizers and maintain clear communication channels.

A good connection with local schools, students, and local bodies to promote Codeavour. Training partners should have a qualified team that can effectively teach coding concepts and techniques to participants.

If you are an NGO or NPO, who are working for underrepresented areas, you can associate with us as a community partner.

You can click here to Fill out the Form or write to us at [email protected] to discuss it further with the following subject line: 

Codeavour 6.0 International | Regarding Becoming a Community Partner

Community partners should have strong connections and relationships within the local community. Demonstrating your involvement in community organizations, educational institutions, or other relevant groups can showcase your ability to engage and mobilize the community effectively. 

Partner is expected to actively promote the coding competition and related events to the local community. Highlighting your experience in organizing and executing effective outreach strategies, such as social media campaigns, community events, or workshops, can strengthen your application. 

Establishing partnerships with local educational institutions, such as schools or colleges, can enhance community engagement efforts. High Commitment is expected to impact a large number of students by making them part of the competition through the support of the Codeavour team.

PictoBlox is an educational programming software with block-based coding and Python Programming that makes coding fun and easy. With a user-friendly interface and drag-and-drop functionality, it is the ideal companion for setting the first step into the world of programming. One can learn to code, make interactive animations and games, interesting projects based on IoT, program actions for robots, create Artificial Intelligence or Machine Learning projects (like face expression detection, self-driving car, object identifier, or speech recognition), and much more!

PictoBlox software is available for Windows, Mac, Linux, and Chromebook users. PictoBlox App is also available on the Google play store for android users and Apple AppStore for iOS users (iPad or iPhones).

You can directly use PictoBlox as a web browser on https://pictoblox.ai/

(preferred browser is Google Chrome).

No, PictoBlox doesn’t store any pictures/videos of kids/users.

All the data generated or the camera/video feed used in PictoBlox is used locally or via our secured servers with a fully automated system without any human interventions. It is not used for any kind of marketing or promotional means without permission from the user (or guardians).

PictoBlox’ block programming environment is based on Scratch 3.0 and Google Blockly, hence the basic functionality is similar. PictoBlox has a slightly different user interface compared to Scratch. While Scratch is an amazing educational platform for kids to start their first coding project, PictoBlox offers a more streamlined and simplified interface, making it easier for young learners to navigate and use. PictoBlox runs block coding even on Android smartphones and iPhones. The blocks in PictoBlox are also larger and more visually appealing with a more interactive User Interface. There are many additional features PictoBlox offers, a wide range of extensions, including ones for integrating popular hardware platforms like Arduino, Lego and micro:bit. These extensions provide additional blocks and functionalities to interact with specific hardware devices. It also offers various extensions related to Artificial Intelligence and Machine learning, Music, Animation, looks, motion, sensing, operators, face detection, object detection, NLP, Chat GPT and more that you can find out here.

While both PictoBlox and Scratch are used in educational settings, PictoBlox places a stronger emphasis on AI, Machine Learning, Robotics and STEM education and integrating physical computing. It aims to teach programming concepts alongside electronics, AI, ML, and robotics, making it suitable for schools and maker spaces with a focus on hands-on learning.

If you have set your default coding environment, click on the Setting icon given in the upper right corner of the PictoBlox window, Select the Coding environment preference, and choose your default coding environment according to your use or set it to None if you want PictoBlox to ask the coding environment every time you start the app.

*Click on the image to open in full screen.

PictoBlox Software can run without an internet connection. but, there is a different extension that requires an internet connection.

You can perform AI, Ml, and Robotics based activities without an internet connection.

You can easily add various extensions in PictoBlox according to your need.However, it is dependent on your system RAM to load various extensions simultaneously.

You can add functions to the programming but not to the library.

Using My Block you can create your own Block that function can be used in upload mode as well.

While you open Pictoblox there is an option to choose from block/ python/ ml environment, one can select the environment from there

OR

go to file from the ribbon> select open Python Environment.

PictoBlox Python provides a wide range of built-in Python modules that you can utilize for various programming tasks. These modules cover many common functionalities and allow you to accomplish a lot within the PictoBlox environment.

However, if you encounter a scenario where you require additional libraries or modules that are not already included in PictoBlox, you can leverage the PIP Package Manager feature. The PIP Package Manager allows you to install third-party Python libraries from the Python Package Index (PyPI) directly within the PictoBlox Python IDE.

There are two ways to install a library using PIP Package Manager:

  1. A) Recommended Libraries: This option provides a curated list of commonly used libraries. You can browse through the recommendations and select the libraries you want to install. Clicking the install button for each library will initiate the installation process.
  2. B) Installer: If you have a specific library in mind that is not listed in the recommended libraries, you can enter the name of the library directly. After entering the library name, click the install button to start the installation process.

You can view the installation logs in the Python terminal.

Once installed, you have the option to update the library if an update is available or uninstall it.

Note: In PictoBlox Python in a web browser, you don’t need to explicitly install libraries. When you run your code, PictoBlox will automatically install any required libraries based on the “import module” statements present in your code.

For instance, if you include the statement “import numpy” PictoBlox will handle the installation of the “numpy” library directly.

*Click on the image to open in the full screen.

If your PictoBlox coding environment is set to default then PictoBlox will ask you every time you open the Pictoblox to choose the environment and you can select the ML environment.

If you are already in the coding environment and wish to open the ML environment, please go to File and you will see the last option Open ML Environment click on it and open your ML environment.

ML Environment is only available in the English language, for now, our team will be working on more languages.

If you want to contribute to translating PictoBlox in your language, kindly write to us at [email protected] 

Yes, you can access the PictoBlox ML Environment Tutorial HERE. The tutorials are based on different classifiers available in the Machine Learning  Environment. These tutorials also provide an introduction to working with Machine Learning (ML) models in PictoBlox with Block coding and Python Programming for Kids. With a step–by–step approach, users will learn how to create and use ML models in PictoBlox.