SMART PORT

Accidents that occur in ports and seas are considered serious accidents that lead to the death of hundreds of people, the loss of many shipments and logistical goods, and huge material and human losses.A team rose(SMART WHALE)Researching the importance of this problem and its scientific dimensions, communicating with the concerned authorities in the event of these incidents, and thinking about employing robots, smart solutions, and artificial intelligence to speed up and facilitate the process of transporting goods and passengers safely and securely within the smart port.  The robot can solve these problems and avoid their occurrence with high technological techniques and make decisions that contribute to preserving people’s lives and preserving the quality and accuracy of maritime navigation, which is the goal.

Reduce Environment Problem

The proposed project addresses the pressing environmental concern of industrial smoke emissions by creating a system to mitigate their impact. Focused on safeguarding the atmosphere, the project involves diverting factory smoke through pipelines to an extractor plant. This innovative approach aims to extract valuable gases from the emissions, repurposing them for use in other facilities. The primary objective is to enhance air quality and protect lives by significantly reducing the release of harmful smoke into the environment. The project incorporates a comprehensive system, including pipelines for smoke transfer, an alert mechanism for leaked gases, and a distribution system for harnessing the useful gases obtained from the extraction process. Through these integrated components, the project seeks to contribute to a cleaner, healthier environment.

Greenhouse Gases Warriors

The “Greenhouse Gases Warriors” project is a game designed to educate children about some of the causes of global warming and how to avoid them. The game consists of three stages, each representing a different cause, and the player must avoid losing points in each stage to prevent an increase in these causes. The first stage involves collecting and sorting waste, with the player needing to avoid dropping or placing waste in inappropriate locations to prevent losing points and thus increasing greenhouse gases. The second stage focuses on replacing gasoline with electric power, where the player must avoid gasoline fuel and instead collect electricity to earn points. The final stage addresses the issue of deforestation, with the player needing to prevent fallen branches from a tree by moving it to avoid losing points and increasing greenhouse gases.
Research conducted for the project focused on the dangers of global warming.

THE-U X BOT

“The U” is a revolutionary robot designed to assist students with autism, ADHD, and anxiety disorders, aiming to create a significant impact in society. Equipped with advanced artificial intelligence, “The U” utilizes personalized learning algorithms and emotional recognition technology to adapt and cater to each student’s unique needs and preferences.

This innovative robot provides a supportive and inclusive learning environment, offering interactive lessons, cognitive-behavioral therapy techniques, and mindfulness exercises tailored to help students manage their challenges effectively. “The U” promotes independence, confidence, and emotional well-being while fostering social skills and academic progress.

By bridging the gap between technology and mental health support, “The U” not only enhances the educational experience for neurodiverse students but also promotes empathy, understanding, and acceptance within the broader community. Its impact extends beyond the classroom, promoting inclusivity and empowerment for individuals with diverse abilities, ultimately shaping a more compassionate and equitable society.

POWER OF EDUCATION

Spreading the Education : Through our coding project, we aim to harness the power of technology to make education more accessible, inclusive, and engaging for people of all ages, backgrounds, and abilities. Whether it’s creating interactive learning platforms, developing educational apps, or providing coding workshops to underserved communities, I am committed to breaking down barriers to education and ensuring that everyone has the chance to learn and grow.
By spreading education, we can inspire curiosity, foster creativity, and ignite a passion for lifelong learning. Together, let’s educate the world and create a brighter future for generations to come.

litter world

“Title: “”Litter World””

“” Litter World “” is an engaging game crafted using the PictoBlox platform, challenging players to become environmental mythical creature (deer fox) in a battle against mutant insects and global warming kittens. The game takes a unique twist by incorporating a shooting element, where players must shoot and eliminate various types of mutants to save the world from an environmental disaster.
The game combines thrilling animation with a strong environmental message.

Through “”Litter World,”” players can experience the joy of saving the virtual world from mutants while gaining a deeper a deeper understanding for the role of individuals in safeguarding the delicate balance of nature

Picto Adventures: Save The Environment (Stop Deforestation)

“The game is a story-driven adventure point-and-click game that takes place in a world where deforestation is the main problem.
Deforestation can make lots of bad things happen such as Environmental Impact & Social Impact

But these are not easy things to understand…
especially for kids my age

So I try to explain basic stuff about deforestation…by making this interactive storytelling, animation & game

Tobi is the main character who gave an example of how to stop deforestation by making Green World Organization (and maybe us too in the future)

Now…we can help with daily practices to stop deforestation

My Project is interactive and fun so viewers of all ages can easily understand what is deforestation and learn how to stop it with daily practice.

I add “TO BE CONTINUED” at the end…hopefully, each one of us can continue this epic journey to stop deforestation”

FARM ASSIST

Our robotic solution will do all the jobs of a tractor and more, it will reduce the workload of
farmers and will plough the land while doing all its other jobs, simultaneously eradicating land
owned by farmers of all pests with natural pesticides and adding more plants to the mix with its
seed dispenser. By doing this, it can increase the quantity and quality of yearly produce.
Farmers will no longer toil in the fields and have more free time, as our innovative machine will
act as a substitute whenever they require it.

Environment Game

My Codeavour project is a game designed to educate and engage players in environmental conservation efforts. The game first begins with a narrative from a squirrel character telling the importance of environmental preservation and the distinction between organic and inorganic waste. Next, players test their knowledge with a quiz game, identifying whether various trash sprites are organic or inorganic. The final part challenges players to collect falling trash using a labeled “inorganic” trash can, reinforcing the idea of separating recyclable materials. Through captivating gameplay and educational content, our project aims to raise awareness about proper waste disposal and inspire players to take action to safeguard the environment by themselves.